Volt Man

The Ecstatic Conductor


Electric/Shield Type
Original Media: Mega Man (video game, DOS, 1990)
Story
One of the three “DOSBots”, a series of robots built by the same creator who see each other as brothers.
Volt Man’s attitude could be loosely compared to the “Ego” of psychoanalytic theory, trying to balance logic and emotion in his choices; while more passively cheerful in casual places, he can get ramped up easily in a frantic moment, while also trying to think about what’s best for everyone when he has time to breathe.
Abilities

Force Field
Volt Man creates an electric barrier that lingers around himself even when hit with projectiles.


Electric/Shield Type
Force Field image is from Mega Man (video game, DOS, 1990).

Volt Blast
Volt Man releases a burst of electric energy all around him. Becomes more powerful if Volt Man’s using a Force Field.

Electric Type
Volt Blast image is edited from Mega Man (DOS).

Beam Warp
Volt Man travels from one place to another in an instant. Stronger variants of this ability have additional powers, such as being able to bring allies with him or damage opponents within range of the warp.


Laser/Electric Type

Hidden Missiles
Volt Man summons a flurry of small homing missiles.


Shadow/Missile Type
Missiles in image are from Super Contra (video game, 1987).
Voice
General Description
Adult/Young Adult; usually cheerful, but very expressive even when unhappy
Example Voice
Source: Etrian Odyssey V: Beyond the Myth (video game, 2016)
Original Context: One of the 40 voices that can be chosen for the main character. This voice is option 11.
Behind the Scenes
I introduced Volt Man early into Chaos Zone to go along with the first character I introduced, Dyna Man; while I didn’t have the personal history with him that I did with Dyna, I still felt Volt was an ideal choice in the context of the setting, since it’d make sense for him to know Dyna Man with their shared origins: Mega Man bosses introduced in the same game are sometimes made by the same person; in the series, this is sometimes seen as a sibling relationship, and I figured giving Dyna Man such a relationship with the other two bosses from Mega Man (DOS) worked well. It helped that I had a loose idea of Volt Man as a character in my head anyway, being the most upbeat of the 3 DOS game robots. While I’m not sure if I can say Volt Man has had a lot of moments that make him stand out on his own, I still feel his character has brought a good amount to my writing.
Images
